I talked
about MOBAs in my previous post, but today I wanted to talk about my favorite
one. Smite. Smite is a MOBA, Multiplayer Online Battle Arena, similar to League
of Legends or Dota. Like them it is a 5 vs 5 team based game where players
level up their chosen characters, fight the enemy team's minions and gods with
the ultimate goal of killing their Titan.
Players can buy items, learn and upgrade
abilities and acquire potent buffs from neutral enemies to help make their
chosen god stronger.
What Sets
Smite Apart
The single
biggest difference between Smite and most other is the third person camera
perspective, bringing the player's view down into the battle instead of above
it. This makes player control very important as most attacks will not lock on,
or home in on the enemies. This new camera means movement is controlled through
WASD, while abilities have been moved up to the number keys, 1234.
The other
defining feature Smite has, are the Gods. As opposed to fantasy based heroes
many games use, Smite has chosen to fill its roster with ancient mythological
gods, such as Odin, Ra, and Guan Yu. Each god has a rich history about them
that can be read up on and players will find that the gods are represented
well, generally portrayed as one might expect them to be. You will not find a
weak, easily killed Odin here, or a Ra who can't dish out serious solar damage.
The Roster
As I have
said, Smite draws its roster from ancient mythology. Gods are pulled from all
over the world, with the more well-known mythos having more characters in the
game. Norse mythology for instance has many Gods to choose from during play,
such as Odin, Thor, Loki, Hel, Freya, and Ymir. There are other pantheons as
well, such as Hindu, Egyptian, Chinese, Greek and Mayan.
Abilities
Each god
comes equipped with abilities to help separate them from the crowd. For most
gods, abilities will define how the god plays. Thor for instance has abilities
designed to stun and damage his enemies while Loki's are about misdirection,
sneaking and large amounts of spike damage. Abilities in Smite often have
modifiers to them as well.
Battles
Fighting is
what Smite is all about. Hardcore Player versus Player combat drives this game.
Although a great deal of time is spent killing mindless creeps and monsters in
the jungle, the important stuff happens when you encounter another player. The
most important thing to know when going in to any fight is whether your
character will be able to handle themselves. This is something new players
really need to think on before committing to a battle. If you are a new player
giving Ra a try, and come up against a Loki, it is highly unlikely you will
live, so do your best to get away from them!
Team fights
are another deal. When groups of players come together, it is best to follow
someones lead. Typically this means following the lead of your teams tanking
character. Battles can also be fought anywhere and at any time so it is
important to keep track of your allies and enemies during the entire encounter.
Is someone missing from the enemy team? Then keep an eye to the sides and back
in case they are waiting behind you. Is your team winning the fight? Then make
sure to follow it up by pushing up the lane, and destroying any towers you can.
Character
Roles
Some
characters in Smite have roles to fulfill in battle beyond the simple
explanation that is given in their profile. There are 5 main categories of gods
in Smite. Assassin, Mage, Guardian, Warrior, Hunter. This can then be broken
down further. Melee Physical, Ranged Physical, Ranged Mage, Short Range Mage,
Melee Tank and Mage Tank. It can all get a bit confusing, and then there are
even more roles such as Melee Carry or Ranged Carry.
Loki for
instance is a Melee Carry Assassin. Carries are characters that will often
start out a little weaker, but are expected to amass large amounts of kills
late in the game and "carry" the team to victory. Thor is a Physical
Melee Warrior character. He dishes out consistent damage throughout the match
and should constantly prove an able fighter. Hades is a Guardian, but of the
magical nature. He is also ranged, his basic attack has distance to and he has
skills to get in and out of battle quickly.
With its
diverse and fun gameplay Smite quickly became one of the most popular MOBAs.
And with the successful World championship that lasted 3 days and had a prize
pool of more than 2,600,000 dollars it received a lot of publicity. Especially
for a game that came out not even a year before.
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